Posts Tagged ‘Activition

23
Nov
09

Band Hero Demo Review

The good, the bad and the ugly

Anyone who read my initial post concerning Band Hero will know that my personal expectations of this game were, well shall we say, just ever so slightly, just a little weenie bit low. Being a complete worshipper of the original Guitar Hero series, when Band Hero was announced I had to shed a tear at the thought of my beloved rockathons being corrupted by mainstream pop. The mere fact that It was called ‘Band Hero’ quite frankly gave me shivers, and when asked to play the online demo I will admit I took on the task limited enthusiasm. However it is my duty to report on such matters, and as many people seem to believe that where there is darkness there is inevitably light, I feel I must give this game a fair hearing. Therefore to keep it simple I present to you Band Hero, The good, the bad and the ugly.

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The Good

Firstly some good points about this game. As a descendant of the Guitar Hero series this game is very well animated, easy to pick up, has enjoyable gameplay and is very pretty. Though it was not rock themed (shame) It had good venus and atmosphere, with a much more colorful pop orientated feeling than the GH series. The party play feature was also excellent allowing players to swap modes and instruments at any point, which proves very useful when the drinks need refilling. The graphics were similar to that of DJ Hero in the sense that everything was very neon and slightly trippy, which I felt was quite fitting for a pop based game. I also noticed that a lot of effort had been put into the animation of the characters, especially the movements of the lead singer which I must say brought a small smile to my face. On that note my main good point of this game is that the set-list is much more accommodating to female singers, and about time too. Often I have found that my more girly friends would prefer to sing than play guitar, and so I am guessing this will be right up their street. I have often struggled through various singing careers either pushing the notes to extreme highs to survive or imitating a male voice, both of which sound quite frankly stupid. I suppose in an odd way Band Hero solves this problem for girls everywhere, but I am no raging feminist and so the review continues…

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The Bad

Now for the bad stuff. Its too easy! I may be being a GH snob here, but I was able to play through this demo whilst taking happily about dinner at the same time. I had it on expert mode for all 3 songs, but it simply didn’t require that much concentration. I suppose this game is aimed at the younger, less experienced market (Aww bless their cotton socks) however this makes it a step down rather than a step up for experienced GH ‘musicians’. I suppose it’s to be expected, but its a bit of a shame. Also, since when could a guitar make a sound like a saxophone? Look I know with the right effects pedals it can be done, but there are points in this game where you are constantly switching from being a keyboard, to a trumpet to a guitar. I know GH5 did this a little too, but this game does it to the extent where it becomes completely ridiculous. At this point I find myself asking the question, Why make a game which is an offshoot of Guitar Hero and then include songs where there is simply not enough guitar to make the game playable? Its simple really. Its called ‘Guitar Hero’ because It includes songs with strong guitar riffs. Pop songs do not often have such strong guitar riffs, therefore why include them in a game where the whole concept is based around a guitar shaped controller. Think through your concept more thoroughly next time people!

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The ugly

Now for the ugly part of this game. And my is it ugly… For me this game seems to be completely lacking in theme and identity. Though it boasts a diverse set-list I found the mixing of the genres in the demo made the game feel disjointed and very strange to play . For example the demo moved from happy clappy pop, to modern country style pop, to soft rock, with the same band members and gig set up. Now I know previous titles also did this, but not to this extent. To be honest I found it a little unnerving to see a massive heavy metal rocker happily singing along to ‘Walking on Sunshine’ By Catrina and the waves, especially seeing as this was a standard part of the demo not someone’s personal joke. In fact the completely random mix of band members chosen for the demo put me off a little too. When I played, my band consisted of 2 mature characters, (a sexy punk lead singer and a heavy metal lead guitarist) and two very young looking young teens (an Avril Lavigne style drummer and an alternative base player). This random combination of band members to me looked very odd. More worryingly still, with the differences in age and genre leading me to question weather if this band truly existed, it would actually be legal for them to go to the bar after gigs for drinks, let alone ever want to play together. Though the characters were probably meant to be diverse to show the diversity of the character creation feature, the lack of consistency in characters was to me direct proof of this games lack of direction. After reviewing the set-list more carefully I have come to the conclusion that it would have given the game more of an identity if older, more famous pop acts had been used. If the set-list had been more cheesy with more famous pop acts they may just have got away with the pop theme, however the mismatch of pop and rock chosen lead me to think that it might have been more appropriate to just bring out another true guitar hero with some pop songs on it, call it ‘Guitar Hero Pop hits’ and do away with the ambiguity. I imagine that if this would done it would feel a little like Guitar Hero Rocks the 80’s, which in my opinion worked a lot better than this confused little title. I hate to say it but in comparison DJ Hero has much better theming. I don’t want to be a DJ but at least the Characters, sets and music all fit together and create a real atmosphere.

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Though I did to some extent enjoy playing this demo, I feel that it is very obviously aimed at the younger teen market, and not the true GH worshippers. The combination of younger band members,colorful settings, easier gameplay and tame pop set-list make an experience associated much more with the young teen scene than the heavy metal and grunge fantasy lands we are used to. Though this is not for me, I suppose not all games can be everyones cup of tea. Therefore if you are a 13 year old girl with a Taylour Swift poster on your wall you will love this game, and more power to you for buying it. As for everyone else, try it yourselves and see what you think. Oh but be sure to get the drinks in first, your really going to need them…

Until next time

GuitarGirl24

P.S. On an Un-related note, I have finally completed Gh5 (Work has been keeping me VERY busy!!) Its not as difficult as I expected, though I did have to re-play 3 of the songs in the end set-list through twice. The highlights for me were definitely “Sultans of Swing” Dire straits, “No one to depend on” Santana, “Do you feel like we do” Peter Frampton and “American Girl” Tom Petty & The heartbreakers. Not the hardest songs but definitely the ones I enjoyed plying the most. Shame its not as difficult as expected, but still as good play and definitely one to add to your christmas list if your not into DJ/Band hero and haven’t splashed out already.

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23
Sep
09

Guitar Hero 5 It’s Better In The Dark…And You Won’t Be Disappointed (X360)

Well the moment I have been waiting for all year has finally come, drum roll please (all be it a virtual one) GUITAR HERO 5 IS HERE.

Now I know for most people this probably wont be as big a deal, but for me guitar hero releases are the highlight of my year and I’m pleased to say this new addition is no disappointment. With a set-list of over 80 songs and stunning graphics this is a must buy for any fan of the Guitar Hero series. After Guitar Hero Metallica (mainly for Metallica fans) and Guitar hero greatest hits (lets face it a cop out really) this is a real breath of fresh air. The set-list is diverse with a good mix of modern hits such as ‘Sex on fire’ by Kings Of Leon and classics like Nirvana’s ‘Smells like teen spirit’ making this a game exciting and fresh throughout. I must admit I also got very excited when I found out they had included ‘Plug in Baby’ by Muse. One of my all time favorite bands so I had to mention it somewhere.

Now a bit about the gameplay. I have a theory about Guitar Hero. In my opinion with every GH release the note streams get more complicated but the reaction time of the game speeds up allowing you to keep up. In effect the games are slowly getting as fast as the people who play them, and to me this is no exception. The notes come thick and fast from the onset, but due to the slick programming this is not a problem, in fact it’s a joy to play. The difficulty level is in keeping with that of GH Metallica, with tricky solo’s and the promise of some really challenging levels nearer the end. A nice addition to the game is the opportunity to complete additional challenges within each song. These challenges are instrument specific and set you a range of different tasks to gain additional stars. The tasks range from whammying the most notes to getting the longest note streak or hitting the most notes of one color. I find these challenges really bring out my extremely competitive nature and so add great replay value to the game.

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And now for a quick moan, skip this paragraph if you want a happy read.

Only one thing is annoying me about this game, and it’s a big problem. When you create a band and start your solo career it only displays the overall best star rating you have achieved for all instruments you have played. For example, when I started my guitar career and went through the songs it was easy to keep track of my place within the game, I just looked at my star ratings. However when I repeated my career with the drums the fact that I was a drummer this time and not a guitarist was not obvious from the song selection screen. This made it extremely hard to track how I was progressing within my drum career. GH Metallica had the same problem and I would have hoped they would have spotted it before this game was released, sadly no luck.

That’s it, Moan over!

Onto the Visual stuff. The character movements have been improved and you can now play in a band comprised entirely of Traditional GH characters which is a novelty. All of our favorite characters are still there, even if Judy nails is looking a bit skinny for my liking (I wonder if she is eating enough) alongside the opportunity to create your own characters much the same as in GH World tour. I feel that Guitar hero has the edge when it comes to character customization and this game is no different. I have always been able to create a good likeness using the GH rock-star creator, something I have never managed to fully achieve with RockBand. In this game you can create the real you as well as many other random creations which in itself leads to hours of fun. Alternatively if real life doesn’t float your boat, why not take a step back and let your XBox 360 Avatar play for you? A quirky feature more than anything but fun nonetheless. One way this game differs greatly from its predecessors is that the screen layout has been cleaned up, with all of the information such as the star power bar and score bar consolidated around the fret board area. At first I found this a little odd, but once I had become used to it I began to appreciate how much of the screen this frees up for the graphics.

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As for the graphics themselves, they are stunning. In fact I am now lusting over a larger TV as I feel it would be really worth having to fully appreciate this game (at least that’s what I keep telling myself). The menu screens have the usual doodled rock theme which I have always loved and the layout of the set lists in career mode is clearer and more exciting than in world tour giving the game a clearer, more structured feel. The game graphics themselves are still cartoonish and exaggerated in style, but with a more electric, dramatic feel which I love. The fret board is less fussy but has a new texture, and I love the way that blue lights sweep across the board when star power is activated instead of the usual electricity. It is for this reason I would urge everyone to play this game in the dark. The bold colors and use of blue light within the game really lend themselves to the real gig experience when set against a dark background, it is darkness makes this game truly great and I promise…you won’t be disappointed.

I’m off now to dim the lights, close all the doors, slip into something a little more comfortable, pick up my beloved plastic guitar and rock out.

Until next time.

GuitarGirl24

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